Ardor Benn is a professional con artist hired by a priest for an ambitious operation against a powerful king. He recruits forgers, impersonators, schemers and thieves to carry out a deception beyond the reach of one person. As the undertaking grows, its consequences extend past reputation and profit towards a danger facing human civilization.
As the Night Court rebuilds after war, Feyre, Rhysand and their companions prepare for the Winter Solstice. This novella follows their efforts to find comfort in familiar bonds while the conflict’s lasting wounds complicate the prospect of peace.
A moneylender's daughter takes over the failing family business and earns a reputation for turning silver into gold. When a ruler from a wintry supernatural realm hears the claim, her skill draws her into a bargain with consequences for several intertwined lives.
An orphan's extraordinary examination result earns Rin a place at an elite military academy. Faced with prejudice and demanding training, she discovers a dangerous connection to divine power as the possibility of war gives her education a devastating purpose.
Feyre returns to the Spring Court to uncover information about Tamlin’s plans and the forces preparing for invasion. As war approaches, deception gives way to the difficult search for allies among the High Lords, whose rivalries may determine the fate of Prythian.
Still seeking revenge against the men who destroyed her family, Mia Corvere defies the assassins who trained her. She enters a gladiatorial arena to reach a protected enemy, but the games expose conspiracies that complicate both her mission and her loyalties.
On an island where jade grants extraordinary abilities, rival clans fight to control the capital’s streets and its magical economy. The Kaul family’s struggle to defend its position becomes more dangerous when a new drug threatens the rules supporting their power.
The Everstorm transforms Roshar and awakens people long held in servitude. Dalinar attempts to build a coalition against the coming disaster, while Kaladin and Shallan encounter truths that challenge the stories their own side tells about the war.
Convinced his empire is doomed, Orhan hires mercenaries to assassinate its ruler and clear the way for a new order. Among the soldiers is Marith, a young man whose concealed past threatens to turn an already brutal mission into something far more destructive.
Changed by her ordeal Under the Mountain, Feyre struggles with new powers and memories she cannot leave behind. Her bond with Tamlin and her bargain with Rhysand pull her between two courts, where political danger and questions of freedom begin to reshape her future.
Stories set across several worlds of the Cosmere explore characters and corners beyond the main novels. This collection includes shorter adventures, hidden perspectives on familiar events and Edgedancer, accompanied by material connecting the settings within Sanderson's wider universe.
Nineteen years after the earlier story, Harry Potter balances Ministry work with family life while his son Albus struggles with an inherited reputation. Presented as a play script, this continuation brings a new generation into conflict with an unsettled past.
After her family is destroyed in a failed rebellion, Mia Corvere seeks the skills to take revenge. Her path leads to a school of assassins, where rivalry, secret loyalties and her unusual relationship with shadows make every lesson dangerous.
Reports of an ancient artefact send Wax south to investigate powers thought lost with the Lord Ruler. The journey uncovers unfamiliar peoples and new clues about a secret organisation, widening the stakes beyond the mysteries of his own family.
Kaz Brekker is offered a dangerous job with a reward large enough to change his life, but he cannot attempt it alone. He assembles six people with different skills and reasons to risk the mission. Drawn from Ketterdam’s criminal world, they must turn an uneasy alliance into a working crew while facing an assignment whose difficulty is matched by the tensions within the group.
After killing a wolf, young huntress Feyre is taken from her home to the realm of the fae as payment for the act. Living with Tamlin challenges what she believes about this dangerous world, while a growing shadow threatens the people whose lives have become entangled with hers.
Wax, Wayne and Marasi investigate attacks designed to inflame social and religious divisions in a rapidly changing city. As technology and magic reshape daily life, the conspiracy threatens to turn political discontent into a crisis that could halt the society’s progress.
A continental catastrophe coincides with a mother's discovery that her son has been killed and her daughter taken. In a society that fears and controls people who can command the earth, survival means confronting disasters both geological and human.
A valley survives under the protection of a wizard known as the Dragon, who periodically takes a young woman into his service. Agnieszka's encounter with him reveals unexpected abilities and draws her into the struggle against the corrupted Wood nearby.
Cut off behind enemy lines, Tamas must lead the remnants of his army home without supplies or reinforcements. Meanwhile, political struggles in Adro and the advance of an angry god leave his allies defending a country whose commanders cannot agree.